gunlancer

Gunlancer - Combat Readiness (Blue) Raid Build

GunlancerMetaPveRaid2
Required skill points:252
Surge Cannon
Combo
Surge Cannon
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
132
Galewind
Shield Bash
Chain
Shield Bash
7
Skill Level
level 3 tripod
level 3 tripod
13
Protection
Bash
Normal
Bash
7
Skill Level
level 3 tripod
level 3 tripod
11
Bleed
Leap Attack
Normal
Leap Attack
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
121
Quick Recharge
Guardian's Thunderbolt
Normal
Guardian's Thunderbolt
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
321
Quick Recharge
Shield Charge
Combo
Shield Charge
7
Skill Level
level 3 tripod
level 3 tripod
23
Bleed
Shout of Hatred
Normal
Shout of Hatred
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
131
Focus
Shield Shock
Normal
Shield Shock
1
Skill Level
Bleed
Required skill points:252

Piercing Shot

Scatter Shot

High Explosive Shot

Precise Barrage

Confirmed Attack

Overcharge

Rotating Barrage

Focus Fire
Combat Stats

Intro

The "What are Mechanics!?" blue Gunlancer Raid build, for all your mechanic ignoring pleasure and constant damage up-time. Do you want to be tough as nails and still do respectable damage? Just Shield Charge into the enemy relentlessly and slap them silly until they fall to the floor as the Blue Gunlancer. You will spend most of your time bashing, pushing, jumping, charging and slapping the boss with your shield whilst being shielded taking little to no damage once you master its play style and get to higher gear levels.

Skill Points Progression

  • At 256 Skill Points upgrade Shield Shock to level 4 adding Shield Shock, Armor Destruction.
  • At 284 Skill Points upgrade Shield Charge to level 10 adding Shield Charge, Destruction Charger.
  • At 300 Skill Points upgrade Shield Shock to level 7 adding Shield Shock, Ready Defense.
  • At 328 Skill Points upgrade Shield Bash to level 10 adding Shield Bash, Additional Hit.
  • At 356 Skill Points upgrade Shield Shock to level 10 adding Shield Shock, 2nd Turbulence.

Alternatives

Replace Shield Shock with Dash Upper Fire for a more reliable counter skill specifically important for the Valtan legion raid and other easily counter-able raid bosses. The same would go for Weak Point damage. If you want a more defensive option replace Shield Shock with Counter Gunlance or for your team Nellasia's Energy.

  • Dash Upper Fire with Dash Upper Fire, Ready Attack Dash Upper Fire, Weak Point Detection Dash Upper Fire, Extra Shell. For the rune use Overwhelm, 4.
  • Counter Gunlance with Counter Gunlance, Sturdy Armor Counter Gunlance, Quick Prep OR Counter Gunlance, Weak Point Detection Counter Gunlance, Bombardment Spear. For the rune use Focus, 4.
  • Nellasia's Energy with Nellasia's Energy, Quick Prep and depending on the boss use Nellasia's Energy, Effectiveness for bigger shields, Nellasia's Energy, Shout of Purification for party cleanse or Nellasia's Energy, Lingering Power for more defense boost with Nellasia's Energy, Survive as the final tripod. For the rune use Focus, 4.

Skill Breakdown

  • Shout of Hatred is the Taunt skill forcing the boss to look at you during regular attacks also generating the majority of your shield gauge to use Defensive Stance.
  • Shield Bash is a strong Stagger and movement ability to position yourself better before using your main combo's.
  • Bash is your combo starter with a great self-buff and great Stagger. It has very short range.
  • Leap Attack one of your main damage abilities, also used as a repositioning tool during your damage combo.
  • Guardian's Thunderbolt is your main damage ability with a better chance to get the "lucky" hit to land if you are closer/inside the Boss's hitbox.
  • Surge Cannon is a charge main damage ability with great damage potential that also helps break the Boss with Weak Point.
  • Shield Charge is used for repositioning/chasing the boss and does decent damage.
  • Shield Shock is a self-buff/de-buff ability with a long combo window to easily re-apply the self-buff and de-buff and decent stagger.
  • Guardian's Protection is the defensive Awakening option that gives 40% damage reduction for all party members standing within it and Super Armor for 10 seconds. It refills 100% of your shield gauge upon use (even if you have Defensive Stance active) and does average damage.
  • Lance of Judgment is the offensive Awakening option that gives 10% Crit chance for all party members standing within it for 10 seconds and does good damage.

Alternatives

  • Dash Upper Fire is the main Counter ability with added Weak Point if needed.
  • Counter Gunlance a more defensive ignore mechanic ability to Parry incoming damage.
  • Nellasia's Energy a party skill for more team support if wanted/needed.

Gameplay

With Combat Readiness you do not have to dodge a lot of mechanics; instead, you simply take the hit from most normal attacks. However wipe mechanics and %HP skills will still hurt you, you have to manage your Defenstive Stance shield gauge properly. Re-positioning with Shield Charge is very important to avoid taking massive damage or failing wipe mechanics.

  • Turn off Defensive Stance before each use of Shout of Hatred, as it generates no Shield Meter gauge while Defensive Stance is active.
  • Using Nellasia's Energy if you have no support helps manage your Defensive Stance as it will take priority over it when taking damage.
  • For hard hitting Boss mechanics you can avoid damage with Counter Gunlance if you choose to run this.
  • Use your spacebar to avoid getting knocked down when your Defensive Stance is not active.

**For your main damage rotation(s). **

Use [Shout of Hatred at a slight distance to not get easily interrupted and then follow up with Shield Bash if needed to position yourself for your combo to hit Bash.

Whenever Shout of Hatred is available de-activate Defensive Stance for the Shield Meter then re-activate Defensive Stance and continue with:

  1. Bash
  2. Guardian's Thunderbolt
  3. Surge Cannon if the boss doesn't move/Leap Attack if the boss moves.
  4. Shield Bash if available.

OR

  1. Bash
  2. Shield Charge
  3. Surge Cannon if the boss doesn't move/Leap Attack if the boss moves.
  4. Shield Bash if available.
  • During skill rotations as fillers make sure to upkeep Bash, Armor Destruction for your party and Bleed, 4 as much as possible.

For perilous situations or to help your entire party ignore mechanics during something like Argos you can use Battlefield Shield to shield your entire party temporarily at the cost of your entire Shield Meter. This is however not recommended in most situations and is a last resort or for planned ignoring of specific damaging mechanics such as the "Mini-Pizza" on Argos.

Stats

The Combat Readiness Gunlancer focuses primarily on Specialization and Crit as the secondary stat for the necklace, as the build runs primarily Normal Skills (Blue Skills), which gain bonus damage from Specialization. It also helps gain more Shield Meter from your Shout of Hatred for better Defensive Stance management.

Engravings

There are a few setups that work well for the Gunlancer. Below are the recommended Engravings for this build.

Starter Engravings

  • Combat Readiness is great to have at level 1 as it offers the most benefit at level 1.
  • Barricade provides a great 16% damage boost while shielded which for the Combat Readiness build means most of the time as your shield will be up for most of your damage rotations.

Endgame Engravings

  • Stabilized Status is a good engraving for the Combat Readiness Gunlancer, as at higher levels you will barely take damage outside of your Defensive Stance.
  • Spirit Absorption helps with the lack of overall mobility and attack speed complimenting the build nicely.
  • Hit Master can be a alternative to Grudge or Cursed Doll as your main damaging abilities do not require Head or Back Attacks.
  • Adrenaline is a easy source of Crit Rate with a decent gem set up.

Advanced Engravings

  • Cursed Doll* a 16% damage increase at the cost of 25% incoming healing effects from potions and players.
  • Grudge* a 20% damage increase to bosses while receiving 20% more damage as well, as the Gunlancer you are EXTREMELY tanky so the drawback of this is not noticed as heavily as other classes.

(*)These Engravings should only be used at Engraving level 3.

Optimal Setups

Prioritize Top to bottom Engravings first. Note that both these setups are optimal just a change in preference.

Standard

  • Combat Readiness Level 1
  • Barricade Level 3
  • Stabilized Status Level 3
  • Grudge Level 3
  • Spirit Absorption Level 2
  • Cursed Doll Level 3

Alternative

  • Combat Readiness Level 1
  • Barricade Level 3
  • Hit Master Level 3
  • Grudge Level 3
  • Adrenaline Level 2
  • Cursed Doll Level 3

Gear Sets

The only noteworthy gear set currently is the Preordained Diligence Set from Argos, as the Gunlancer has very low Crit so it helps him boost his damage the most.

Runes

  • Shield Bash with Protection, 3 helps negate damage as you activate your Combat Readiness to do your combos.
  • Shout of Hatred uses Focus, 3 as the Wealth, 4 does not affect the gauge generation from it, only Specialization does.
  • Bash with Bleed, 4 does the highest bleed damage. Alternatively you can use Rage, 4 on Bash for potentially faster Skill rotations.
  • Leap Attack and Guardian's Thunderbolt with Quick Recharge, 3 help lower the cooldown of Shout of Hatred for easier Shield Meter management.
  • Shield Charge and Shield Shock use Bleed, 3 runes as "filler" abilities for more damage up-time. Alternatively Galewind, 3 can be used for Shield Charge.
  • Dash Upper Fire with Overwhelm, 4 for better stagger. Alternatively you can use Protection, 3.
  • Surge Cannon with Galewind, 3 for faster skill use.
  • Nellasia's Energy uses Focus, 4 to lower the mana cost so it doesn't disrupt your mana flow.

Gems

Gems grant bonus damage and cooldown reduction to specific skills. You can only equip 11 of these Gems at a time so it is recommended that you prioritize the Gems for your most important skills.

Attack Gems

  • Leap Attack
  • Guardian's Thunderbolt
  • Shield Charge
  • Surge Cannon

Cooldown Gems

  • Shout of Hatred
  • Shield Bash
  • Bash
  • Leap Attack
  • Guardian's Thunderbolt
  • Shield Charge
  • Surge Cannon

Gear Skill Tree and Tripods

Once you enter Tier 3 there will be gear that starts dropping to enhance your abilities through the tripods. Tripods levels go up to a maximum of 5 (+4 on gear) and each level can enhance the effect of the tripod for example, damage, cooldown, buff intensity and mana cost.

Recommended tripods to focus on for the Gunlancer are the following:

  • Surge Cannon Surge Cannon, Piercing Shot Surge Cannon, Overcharge Surge Cannon, Focus Fire.
  • Shield Bash Shield Bash, Weak Point Detection Shield Bash, Additional Hit.
  • Bash Bash, Ready Attack
  • Leap Attack Leap Attack, Direct Hit Leap Attack, Electric Field Leap Attack, Low Shock
  • Guardian's Thunderbolt Guardian's Thunderbolt, Damage Luck Guardian's Thunderbolt, Tough Strike Guardian's Thunderbolt, Lightning Stalk
  • Shield Charge Shield Charge, Enhanced Strike Shield Charge, Quick Pace Shield Charge, Destruction Charger
  • Shout of Hatred Shout of Hatred, Quick Prep Shout of Hatred, Shield
  • Shield Shock* Shield Shock, Ready Defense
  • Dash Upper Fire* Dash Upper Fire, Ready Attack

(*) Optional skills/swappable.

Card Sets

Cards are an endgame system to maximize your characters potential. Below are some of the recommended sets/setups for this class. You have a total of 6 card slots available and can create several combinations until you start working on Awakening piece sets and reach their minimum requirements.

  • Beginner Card Sets
  • Field Boss II 4 Set. This will give you +8.00% Max Health.
  • Romanticist 2 Set. Lowers your Movement Skill Cooldown by -10%.

Or

  • Forest of Giants 3 Set. This increases the Effectiveness of your recovery items by +15%. (Best Value non-awakening card set).
  • We'll Meet Again 3 Set. This will give you -12% Damage taken while below 50% max Health. And at 9-Awakening an additional -18% Damage taken while below 50%.

You can also combine the Forest of Giants 3 Set with a Field Boss 2 Set for the +4.00% Max Health boost instead or Romanticist 2 Set for Cooldown reduction on your dodge.

These sets are obtainable early on in the game and give you a slightly better time playing as you learn and get better and until something better becomes available as the ones mentioned below.

  • Budget Card Set
  • Lostwind Cliff 6 set (12-piece Awakening) This will give you Crit rate +7.00%.

The Lostwind Cliff card set gives you a nice Crit bonus at a more acceptable rate of awakening, leveling this up beyond 12-piece Awakening doesn't have enough investment value. It might take you a while to get it however the Seria and Solas cards are to a degree farm-able instead of being purely luck dependent. (Note: Requires full 6 piece set to be equipped).

  • Optimal Damage Card Set -Light of Salvation 6 Set(12-piece Awakening) Converts your damage type to Holy. -Light of Salvation 6 Set(18-piece Awakening) Holy Damage +7.00% -Light of Salvation 6 Set(30-piece Awakening) Holy Damage +8.00%

This card set will increase your raw damage output by a total of 15.00%, a added bonus to that is the +30.00% Dark Damage Reduction it gives. The Light of Salvation card set is the best damaging card set for all DPS characters in the game but will take very long to complete to a 30-piece Awakening stage. This is a super-long-term goal. (Note: Requires full 6 piece set to be equipped).

Summary

  • The Combat Readiness Gunlancer has the highest survivability in Lost Ark.
  • Turn off your Defensive Stance before using Shout of Hatred.
  • Specialization is what the Combat Readiness build revolves around completely.
  • Start damage rotations with Bash.
  • Use Shield Charge to reposition yourself during wipe mechanics if necessary.
  • Use your Awakening Guardian's Protection to apply Super Armor and 40% damage reduction to ignore certain mechanics for you and your team.
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