artillerist

Artillerist - PvP 3v3 Build

ArtilleristMetaPvpDeathmatch4
Required skill points:340
Gatling Gun
Normal
Gatling Gun
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
222
Howitzer
Normal
Howitzer
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
212
Napalm Shot
Normal
Napalm Shot
4
Skill Level
level 3 tripod
2
Flamethrower
Combo
Flamethrower
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
222
Swing
Normal
Swing
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
312
Air Raid
Normal
Air Raid
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
232
Homing Barrage
Normal
Homing Barrage
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
212
Energy Field
Normal
Energy Field
10
Skill Level
level 3 tripod
level 3 tripod
level 3 tripod
221
Required skill points:340

Enhanced Shot

Quick Prep

Kill Confirmation

Growth Bullet

Tenacity

Sturdy Armor

Will of the Destroyer

Aimed Shot
Combat Stats

Intro

Artillerist is a mid ranged class. His mechanics are simple. It's a good class against beginners.
Thanks to his insane burst and huge AOE, he is a huge threat for the opposite team who will be pressured and zoned.
In this build, the spacebar is your only mobility skill, use it cautiously.

Glossary

  • SA = Super armor = immunity
  • T1 SA= stagger(stiffness effect) immunity
  • T2 SA= push(knock) immunity
  • T3 SA= hard cc immunity
  • CC= crowd control
  • AOE= Area of effect, a skill which affects an area
  • HP= Health Points
  • CD= Cooldown

Skills

  • Flamethrower : is an AOE damaging skill.
  • Swing : inflicts a hard CC and is your main skill to begin your combos.
  • Air Raid : is one of your main AOE damaging skill. You can also use it as a zoning skill.
  • Gatling Gun : inflicts a stiffness effect and gives you a T2 SA however you won't be able to move.
  • Homing Barrage : is one of your main AOE damaging skill. You can also use it as a zoning skill.
  • Energy Field : is a shield which, until it breaks, gives you a T2 SA . He is really effective to stay protected while engaging to do your combos or pressuring your opponents by moving forward.
  • Howitzer : is a knock up skill
  • Napalm Shot : is a knock up skill
    You can replace Howitzer by Jump Barrage for mobility, or Plasma Storm for zoning

Identity

Successful skills hits fill up your identity gauge which unlocks your turret mode and 4 new skills:

  • Barrage: Howitzer: is a knockup skill
  • Barrage: Focus Fire: is an anti-melee skill
  • Barrage: Energy Cannon: is your main damaging skill
  • Bombardment: Impregnability: is a defensive skill which gives you a shield
    Using your turret mode can be usefull to prevent a counter attack from the opposite team but you need to be careful, you won't be able to move.
    Don't use it right in front of your opponents else they will just go in your back or hard CC you.

Awakening

  • Heavy Turret : is the most used one, it summons a turret which does a lot of damage. It's a good skill to get a momentum or to counter a push from the opposite team. Use it near the middle of the map to get the best efficiency.

Stats

  • Common distribution : 750 Swiftness, 249 Domination, 1Critical

Combo

Main one :

  1. Gatling Gun
  2. Spacebar
  3. Swing
  4. Homing Barrage
  5. Howitzer
  6. Air Raid
  7. Napalm Shot

Variation #1:

  1. Flamethrower
  2. Swing
  3. Homing Barrage
  4. Howitzer
  5. Air Raid
  6. Napalm Shot

Variation #2:

  1. Gatling Gun
  2. Spacebar
  3. Swing
  4. Homing Barrage or Air Raid
  5. Napalm Shot

Stagger Combo:

  1. Gatling Gun or Flamethrower
  2. Gatling Gun or Flamethrower

Quick Combo :

  1. Gatling Gun
  2. Spacebar
  3. Swing
  4. Homing Barrage
  5. Flamethrower

Gameplay

Using properly your spacebar will make a big difference. She is in most of your combos but you will also need it to dodge skills

  • Start of the game : Go at the top of the map and start moving forward, if you see an opponent, put Energy Field and keep pushing. You can catch him with your Gatling Gun or Howitzer You can also use one of your AOE damaging skill to surprise him: Air Raid
  • To do properly your combo, start by using Gatling Gun to stagger him, if you manage to touch him, use your spacebar to cancel the animation of your skill then Swing to hard CC .
  • Look for a good positioning by using the FOV at your advantage to zone your opponents, you have a lot of AOE skills : Air Raid and Homing Barrage are effective against opponents who would like to push or combo your mates.
  • Energy Field should be used before doing a combo or defensively when you are trying to reposition yourself.
  • Use your Flamethrower on knocked down opponents and to follow up an engage of one of your mate.
  • To reposition yourself and retreat, use your spacebar, Swing or even one of your AOE to cover you.
  • Your identity: Turret mode does a lot of damage, however you won't be able to move. Use it on a knocked down without his roll. With a good positioning, you can also stay at range to use it behind your mates.
  • Your awakening is really good to take control of an area. Don't hesitate to use it if you start getting pressured or if you want to finish your opponents and take the advantage.

Summary

  • A lot of AOE
  • A really good shield (Energy Field)
  • An insane burst
  • Low mobility, you have to use your spacebar cautiously
  • Look for opportunities to put your combos thanks to the FOV.
You might also like these build guides