Law of the Jungle
Paladin is one of the 2 support classes. Difference between Bard and Paladin is where Bard skills provide allies with shields that have huge uptime while Paladin uses his skills to add damage reduction to all allies. Paladin has 2 identity skills,
- At 268 skill points you will remove
Executor's Sword, Weak Point Enhancementfrom Executor's Swordand add Holy Sword, Release Lightto Holy Sword
- At 284 skill points you will add
Executor's Sword, Weak Point Enhancementback to Executor's Sword
- At 300 skill points you will add
Charge, Shining Protectionto Charge
- At 312 skill points you will remove
Charge, Shining Protectionfrom Chargeand add Executor's Sword, Executioner's Striketo Executor's Sword
- At 328 skill points you will add
Charge, Shining Protectionback to Charge
- At 356 skill points you will add
Light Shock, Powerful Shockto Light Shock
- At 356+ skill points you will be going for level 11 skills. Priority on
Executor's Swordand Holy Sword, while adding Wrath of Godand Heavenly Blessingsas you unlock more skill points
Heavenly Blessingsis used to give attack power buff to yourself and all allies within range while giving damage reduction and mana regeneration Wrath of Godis a secondary attack power buff while also providing your with decent amount of identity gauge on hit Executor's Swordis your main counter skill while also providing decent Destruction and Stagger Holy Swordis your secondary counter skill that has bigger range but slower cast time. Use it if Executor's Swordis on cooldown. It has good stagger and decent identity gauge farm Holy Protectiongives yourself and allies shield based on % of their HP, while also purifying the latest harmful effect. At the end of shield effect it also heals the target Godsent Lawis used to protect allies with huge damage reduction right before they will get hit by a boss. Hitting this skill requires boss knowledge and keeping a constant eye on your allies Light Shockis used to apply party wide damage increase on boss, it has low cooldown and you can spam it Chargeis your movement skill that allows you to move around with ease and avoid getting hit Alithanes's Judgmentis your preferred Awakening skill as it is support oriented while the other one is more DPS oriented
Support Paladin uses Swiftness and Specialization. These stats can be allocated differently depending on the playstyle and preference.
- Full Swiftness with Specialization on necklace for lower cooldown, faster attack and move speed. This setup is recommended and preferred in all tiers of content
- 1135 in Specialization and rest in Swiftness for 100%
Holy Auraefficiency while also increasing the damage buff to 20%. To take full advantage of this setup you need to be in a premade team oriented raid to coordinate burst damage window with allies.
Runes will help you enhance your skills by giving extra bonuses. Support Paladin can use a mixture of different runes but the most optimal and recommended setup is as follows:
Quick Recharge, 3on Chargeand Light Shockand they both have low cooldown and you can spam them to trigger the rune effect more often Focus, 4on Holy Protectionand Heavenly Blessingsas these two skills are mana heavy and runes help you be less conservative with spamming them often Protection, 3on Godsent Lawto give yourself a shield as you need to stand still to cast the skill Wealth, 4on Holy Swordand Wrath of Godfor more identity gauge farm Galewind, 3on Executor's Swordfor faster cast time into countering boss
Overwhelm, 4on Holy Swordand Executor's Swordif you need more stagger for specific bosses Bleed, 4on Light Shockto apply bleed effect and deal extra damage as the skill has low cooldown and you can spam it
Engravings for Support Paladin are fully oriented on maximizing his support capabilities. There are few different setups of engravings you can go for, but the 3 main engravings always must stay the same.
Blessed Aurais the support class engraving that synergizes with Holy Auraidentity skill Awakeningto reduce the cooldown of your Awakening skill, which means you can use it every 90 seconds, which will allow you to have a higher uptime of Holy Auraas using the awakening fully replenishes identity gauge Expertincreases shield and heals efficiency of Holy Protectionand Holy Aura. This is increased even more if allies are below 50% HP
Spirit Absorptionincreases Attack speed and Move speed which goes well with Specialization combat stat setup to supplement for missing attack and move speed Heavy Armorincreases defense for higher survivability Drops of Ethergenerates Ethers that can be picked up by allies to grant Attack Damage, Critical Strike Chance, Attack Speed, Movement Speed, Defense or Mana Regen Vital Point Hitincreases stagger damage done which will help with certain boss mechanics Judgmentis your other class engraving that you only need to have on level 1 which will be enough for 100% Piety Meter gain and greater Holy Aurauptime
As a support you focus heavily on cooldown reduction gems while only using three attack gems.
Holy Sword Executor's Sword Heavenly Blessings
Cooldown reduction gems
Heavenly Blessings Wrath of God Holy Protection Holy Sword Executor's Sword Godsent Law Charge Light Shock
Cards are endgame system that help you maximize your character even further. Getting to the point where you can reap fully benefits of specific card set will take a very long time.
Paladin heals work off of their own HP, so increasing your HP with card sets is the most optimal and recommend way to setup. The two recommended card setups both give you 4% HP increase on each stage and you can mix and match these two sets to your liking.
Gameplay and Rotation
As a Support Paladin you don't really rely on perfect rotation of skills, but more on knowing boss mechanics and paying attention where your allies are so you can shield and protect them in time
Light Shockwhenever it is available to apply a damage increase buff to your party
- Rotate between
Heavenly Blessingsand Wrath of Godas these are your two attack damage buffs. Try to always hit the boss with these two skills to farm identity gauge. REMEMBER THAT THEY DO NOT STACK
Holy Protectionwhenever it is ready to shield and heal your allies. You can also be more conservative with this skill depending on your boss knowledge to keep it for specific boss attack or mechanic. Remember that you have purify effect to remove harmful effects
- In emergencies use
Godsent Lawto protect allies from getting hit by high damage dealing attacks. It won't prevent 1-shot mechanics. Be mindful of your positioning as you are required to stand still while casting it.
- Try to always move around front side of the boss and keep
Executor's Swordready to counter when the boss glows blue. Paladin has one of the best and fastest counters, plus you can also use them from safe distance too
- Whenever your cooldowns are down, auto-attack to maximize damage output.
Chargeas a secondary space-bar escape to avoid big attacks, reposition and move around helping your allies.
- Support Paladin is great at negating damage, by providing damage reduction buff and attack power buff, while also having a couple of shielding and healing skills
- Always remember to rotate between
Heavenly Blessingsand Wrath of Godto maximize attack power buff uptime. THEY DON'T STACK
- Be ready and in position for countering bosses when they glow blue
- Use your awakening on cooldown to maximize
Holy Aurauptime and efficiency
- Always spam
Light Shockto apply damage increase buff on boss
- Don't focus on attacking and wasting
Holy Swordand Executor's Sword. Use them during stagger mechanics or for countering bosses
- Be mindful of your positioning, always move around and stay on your feet. With high swiftness you can traverse the map with ease.