[Firepower Enhancement] Endgame 340+ Skillpoints and Tripods for Raid/Cube
Artillerist build by Vector
Required skill points:340
Normal
Enhanced Shell
10
Skill Level
Normal
Napalm Shot
4
Skill Level
Normal
Multiple Rocket Launcher
10
Skill Level
Combo
Flamethrower
10
Skill Level
Normal
Air Raid
10
Skill Level
Normal
Summon Turret
10
Skill Level
Normal
Homing Barrage
10
Skill Level
Normal
Energy Field
10
Skill Level
Required skill points:340
Armor Destruction
Vital Point Barrage
Repulse
Bullet Enhancement
Law of the Jungle
Swift Fingers
Piercing Shell
Internal Ignition
Engravings
Combat Stats
Many of u maybe wonder why we use Stabilized Status in our Engravings. The answer is very simple: because we aren't melee range! We got our Shield if our Movement Skill is on CD, so we should't get much Damage. If u want to ask why we use Grudge and Cursed Doll in our build it's because they count Multiplicative, while Stabilized Status just counts Additional. The negative effect from Grudge we negate with our Firepower Enhancement.
- Pet Effect: Improved Crit
- Stats: [Crit: ~1200] [Swiftness: ~800] for BiS
Best in Slot Tripods
Homing Barrage Homing Barrage, Weak Point Detection Homing Barrage, Power Bomb Air Raid Air Raid, Quickfire Air Raid, Lightning Barrage Air Raid, The Big One Multiple Rocket Launcher Multiple Rocket Launcher, Flame Rocket Multiple Rocket Launcher, Quick Barrage Multiple Rocket Launcher, Laser Cannon orMultiple Rocket Launcher, Access Denied Flamethrower Flamethrower, Firepower Control Flamethrower, Shield Flamethrower, Azure Flame Summon Turret Summon Turret, Sub Battery Summon Turret, Enhanced Turret Summon Turret, Laser Turret Enhanced Shell Enhanced Shell, Bullet Enhancement Enhanced Shell, Internal Ignition Energy Field Energy Field, Energy Increase Napalm Shot Napalm Shot, Chain Explosion
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