Ignite
Damage Amplification
Mind Enhancement
Charge Flame
Flame Expansion
Blazing Wildfire
Weak Point Detection
Undying Flame
Intro
The Sorceress is a master of AoE thus utilizing a constant flow of these with the help of
Skill Points Progression
- At 256 skill points upgrade
Inferno to 4 and takeInferno, Rift Acceleration - At 284 skill points upgrade
Lightning Vortex to 10 and takeLightning Vortex, Fierce Lightning - At 328 skill points replace
Inferno withLightning Bolt level 10Lightning Bolt, Quick Prep Lightning Bolt, Enhanced Strike Lightning Bolt, Branched Lightning with a Protection rune. - At 356 skill points upgrade
Seraphic Hail to 10 and addSeraphic Hail, Red Hail - At 384 skill points upgrade
Blaze to 10 and addBlaze, Undying Flame
Skill Breakdown
Blaze AoE Debuff / Damage Ability.Seraphic Hail Pushing Damage Ability.Reverse Gravity Big damage large AoE.Ice Shower Identity Gauge generation and good Damage Ability.Lightning Vortex Long big CC Ability good for making combos (bad damage).Esoteric Reaction Strong AoE trash clear best combined with lightning vortex.Punishing Strike Huge AoE Damage Nuke, best for instant wiping if all else is on cooldown or to instant kill elites/chunk boss health.Inferno Decent damage filler AoE ccLightning Bolt Very Big cone AoE dmg and cc and good Identity Gauge generation.Enviska's Might Big damage Awakening to instant kill everything.
Gameplay
For awakening ability use
-
For Chaos dungeons starting in the center of the first room you want to let the mobs run at you and start off with
Reverse Gravity intoIce Shower then move to a choke point and useBlaze +Seraphic Hail then place downLightning Vortex with aEsoteric Reaction on top of it slightly in front of you. As your cooldowns go usePunishing Strike to instant wipe trash mobs andInferno as a filler. -
Moving into stage 2 there will be elites that upon death give you a cooldown reduction find all 3 elite mobs round them up and make use of your
Preemptive Strike withEnviska's Might then clear up the mobs until the next set of elites spawn but this time usePunishing Strike to instant kill the elites that you round up. This way yourEnviska's Might will be available again once the boss spawns from picking up all the cooldown orbs from the elites (total 7). On boss spawn useEnviska's Might and as soon as the boss is dead and all elites are dead too move on to the next stage. -
Moving into stage 3 run ahead of the pack of the monsters and put down your
Blaze +Seraphic Hail and repeat theLightning Vortex with aEsoteric Reaction on top of it slightly in front of you to kill all incoming mobs that remain. UseEnviska's Might orPunishing Strike to instant kill the elites and mob wave that come out of the crystals. -
Cube runs are pretty simple, just make sure to save identity gauge for
Blink for survive stages and only useEnviska's Might for elite boss stages. You will only have access to your number 1 health potions (5 green 5 blue 7 purple) across the full cube run, you will however respawn if you group up and happen to die but your team clears the stage with about 20% health. Use ability logic as explained before to group up mobs and kill bosses easily as stated before stackingBlaze +Seraphic Hail orLightning Vortex with aEsoteric Reaction on top of it orReverse Gravity intoIce Shower as you see fit for the situation.
Stats
For stats depending on what your primary build will be you will focus on Swiftness/Crit for
Summary
This build is designed for instant killing as much as frequent as possible and filling up the dead time effectively by rounding them up and repeating the process rapidly. Making use of