Weak Point Detection
The Sorceress is a master of AoE thus utilizing a constant flow of these with the help of
Skill Points Progression
- At 256 skill points upgrade
Infernoto 4 and take Inferno, Rift Acceleration
- At 284 skill points upgrade
Lightning Vortexto 10 and take Lightning Vortex, Fierce Lightning
- At 328 skill points replace
Infernowith Lightning Boltlevel 10 Lightning Bolt, Quick Prep Lightning Bolt, Enhanced Strike Lightning Bolt, Branched Lightningwith a Protection rune.
- At 356 skill points upgrade
Seraphic Hailto 10 and add Seraphic Hail, Red Hail
- At 384 skill points upgrade
Blazeto 10 and add Blaze, Undying Flame
BlazeAoE Debuff / Damage Ability. Seraphic HailPushing Damage Ability. Reverse GravityBig damage large AoE. Ice ShowerIdentity Gauge generation and good Damage Ability. Lightning VortexLong big CC Ability good for making combos (bad damage). Esoteric ReactionStrong AoE trash clear best combined with lightning vortex. Punishing StrikeHuge AoE Damage Nuke, best for instant wiping if all else is on cooldown or to instant kill elites/chunk boss health. InfernoDecent damage filler AoE cc Lightning BoltVery Big cone AoE dmg and cc and good Identity Gauge generation. Enviska's MightBig damage Awakening to instant kill everything.
For awakening ability use
For Chaos dungeons starting in the center of the first room you want to let the mobs run at you and start off with
Reverse Gravityinto Ice Showerthen move to a choke point and use Blaze+ Seraphic Hailthen place down Lightning Vortexwith a Esoteric Reactionon top of it slightly in front of you. As your cooldowns go use Punishing Striketo instant wipe trash mobs and Infernoas a filler.
Moving into stage 2 there will be elites that upon death give you a cooldown reduction find all 3 elite mobs round them up and make use of your
Preemptive Strikewith Enviska's Mightthen clear up the mobs until the next set of elites spawn but this time use Punishing Striketo instant kill the elites that you round up. This way your Enviska's Mightwill be available again once the boss spawns from picking up all the cooldown orbs from the elites (total 7). On boss spawn use Enviska's Mightand as soon as the boss is dead and all elites are dead too move on to the next stage.
Moving into stage 3 run ahead of the pack of the monsters and put down your
Blaze+ Seraphic Hailand repeat the Lightning Vortexwith a Esoteric Reactionon top of it slightly in front of you to kill all incoming mobs that remain. Use Enviska's Mightor Punishing Striketo instant kill the elites and mob wave that come out of the crystals.
Cube runs are pretty simple, just make sure to save identity gauge for
Blinkfor survive stages and only use Enviska's Mightfor elite boss stages. You will only have access to your number 1 health potions (5 green 5 blue 7 purple) across the full cube run, you will however respawn if you group up and happen to die but your team clears the stage with about 20% health. Use ability logic as explained before to group up mobs and kill bosses easily as stated before stacking Blaze+ Seraphic Hailor Lightning Vortexwith a Esoteric Reactionon top of it or Reverse Gravityinto Ice Showeras you see fit for the situation.
For stats depending on what your primary build will be you will focus on Swiftness/Crit for
This build is designed for instant killing as much as frequent as possible and filling up the dead time effectively by rounding them up and repeating the process rapidly. Making use of