Gunslinger is a class that uses three stances: pistol, rifle and shotgun. Pistol acts as a mobility stance, rifle as long range damage and shotgun as close range damage. Gunslinger has very high mobility and really good damage output. The hardest part of the class is managing stances and not dying since she is one of the squishiest classes. She performs really well against ranged classes.
Spiral Flameis your catching/poking tool. Can be used to knock up opponents. Focused Shotis your second strongest sniper skill. Used to peel, if you have picked the Flash tripod, or do some ranged damage. Knocks down opponents. Perfect Shotgood damage with some cast time. Can be used to zone enemies away, hits targets without them having much time to react. Catastrophestrongest sniper skill. It is mainly used during a combo. Has push immunity. Sharpshooteris a filler shotgun skill. Used as a combo finisher. Last Requestis your main shotgun damage skill. Has some movement with it. Hour of Judgmentis a filler shotgun skill. Dual Buckshotis a second to go shotgun skill. Quick Stepis your mobility skill. Can be used to catch people. Has push immunity. Somersault Shotis a movement skill. Has push immunity. Peacekeeperis a movement skill. Dexterous Shotis a movement skill. Can be used to catch people. Spiral Trackerdebuffs the opponent and gives you 10% extra crit chance. 6 second uptime. Used to confirm catches or extend combos as well. Bullet Rainis a movement skill with paralysis immunity. It is used to avoid getting staggered while self-peeling. Death Fireis a movement skill with good catching capabilities. You only have to tap the skill. AT02 Grenadeis your hard CC tool. Use this to ensure a combo. High-Caliber HE Bulletis the better ultimate due to it having a very fast cast time. Can use Eye of Twilightfor more damage but can easily miss the target.
750 Swiftness, 249 Domination or Specialization, 1 Crit. Domination for more damage with combos, Specialization for more damage with rifle poking.
Avoid running around in rifle or shotgun stance. Make sure you walk using the pistol stance since it is your mobility stance.
At the start, you should try to poke with your rifle. Using
General combo is:
Your main weakness is melee characters. They generally have a lot of paralysis immunity, meaning your main catching tools, excluding
- Make sure to always be in pistol stance when you are doing nothing. If you get caught off-guard then it is most likely 70%-100% hp loss.
- Your biggest damage stance is the rifle.
- Make sure to not tunnel vision on the person you combo. Gunslinger does not have many paralysis immunity skills during her combo, meaning she can easily be interrupted.
- Gunslinger is a really strong class in PvP due to mobility and poking potential, make sure to abuse it.
- Gunslinger is not an easy class to learn. It takes quite a while to get used to it so do not get discouraged.